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  • AI technology goes further: exploring technology in theater
  • This could mean building simulated environments as well as having computer-generated creations
  • The type of technology has not been decided, but it will look at "AI and immersive technology"
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The experience in theater might change if AI and VR technology are implemented. Monica Silvestre/ Pexels

AI technology goes further: exploring technology in theater

The Royal Shakespeare Company will look at using artificial intelligence (AI) and immersive technology in future productions, the Government announced as part of other projects and funding measures for England's West Midlands and Merseyside.

Based at playwright William Shakespeare's birthplace in Stratford-upon-Avon, Warwickshire, and London, the theatre company will lead R&D pilot production projects in collaboration with the US tech and media festival South by Southwest (SXSW).

The RSC has previously used motion capture technology in a performance of Dream, inspired by Shakespeare's "A Midsummer Night's Dream," in 2021, which was aimed at remote audience members during the pandemic.

UK Culture Secretary Lisa Nandy unveiled £13.5 million ($17 million) investment in training, research and development for various projects in Merseyside and the West Midlands.

This could mean building simulated environments as well as having computer-generated creations

She said: "Talent is everywhere but opportunity is not. That's why we support firms, artists, and freelancers innovating, using new technology, and driving growth in creative clusters across the country.

"Liverpool and Merseyside hold a special place in our nation's music landscape, and this funding will support imagination and experimentation across the city and region as creators explore how we can make gigs more environmentally friendly."

"Birmingham and the West Midlands have a rich industrial history, and we are putting them at the forefront of a potential new industry developing the amazing technology that will revolutionize visual effects in film, theatre, and gaming."

The West Midlands will get £6.75 million of the pot, which will be aimed at businesses specializing in creative tech like video games and immersive reality and industry, working with many partners, including universities and the RSC.

The type of technology has not been decided, but it will look at "AI and immersive technology"

There will also be a consideration of "incorporating VR (virtual reality) and AR (augmented reality) technologies for live events; adapting game engines for non-gaming applications in music, theatre, and film; using game design principles to engage audiences; and employing 3D modeling and animation techniques to create high-quality immersive content."

VR simulates an experience for users, usually using headsets, while AR works by creating computer-generated content in the real world.

The partnership CreaTech Frontiers involves organizations such as the Birmingham Opera Group, Birmingham Repertory Theatre, and Birmingham Contemporary Music Group.

The government has also allocated £6.75 million to Liverpool's combined authority's academic and private sector program, the MusicFutures cluster.

Working with the Royal Liverpool Philharmonic and the Liverpool M&S Bank Arena, the cluster will fund training for musicians, teachers, and businesses on using technology such as AI and extended reality (XR) to make the "live music sector more environmentally sustainable."

As the Music Venue Trust said, grassroots music is being hollowed out by the cost-of-living crisis and other factors, with 125 of these venues permanently shutting in 2023.

Based on DPA reports